//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS
//globals
var pushed = true //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number
const btn = document.getElementById("buttonPressed")
//event listener
btn.addEventListener("click", buttonPressed);
//When the stop button is pushed
function buttonPressed(){
pushed?
(pushed = false, btn.innerHTML = 'STOP', setTargetInt()) :
(pushed = true, btn.innerHTML = 'RESTART')
spin()
}
//set the target Int
function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}
//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
for (var i=0;i<101;i++) {
if(i === 100){
i=0;
}
if(pushed){
stop(i); //Trigger this function when the STOP button has been pushed
break;
}else{
spinningElem.innerHTML = i;
await sleep(75) //Paste this wherever you need to sleep the incrimentor
}
}
}
//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
var difference= Math.abs(targetInt-(i-1))
var message;
if(difference === 0){
message="You Win!!! 🥳"
}
else{
message="You Lose 😭, only by " + difference
}
var result = document.getElementById('result'); //display your result message here
result.innerHTML = message
}