scrimba
Note at 1:05
Go Pro!Bootcamp

Bootcamp

Study group

Collaborate with peers in your dedicated #study-group channel.

Code reviews

Submit projects for review using the /review command in your #code-reviews channel

Note at 1:05
AboutCommentsNotes
Note at 1:05
Expand for more info
index.js
run
preview
console
//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS

//globals
var pushed = false //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number

//event listener
document.getElementById("buttonPressed").addEventListener("click", buttonPressed);

//When the stop button is pushed
function buttonPressed(){
pushed = true;
}

//set the target Int
function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}

//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}



//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
let counter = 0
spinningElem.innerHTML = counter
while(!pushed) {
await sleep(75) //Paste this wherever you need to sleep the incrimentor
counter++
spinningElem.innerHTML = counter
}
stop(counter); //Trigger this function when the STOP button has been pushed

}

//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
pushed = true
var result = document.getElementById('result'); //display your result message here
result.innerHTML = (i === targetInt) ? "Congratulations!" : `Too bad, you were out by ${Math.abs(targetInt - i)}, refresh the page to try again.`
}


//main
setTargetInt();
spin()
Console
/index.html
LIVE