//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
var result = document.getElementById('result'); //display your result message here
let num = Math.abs(targetInt - (i-1));
if (targetInt == num) {
result.innerText = "Congrats! You're spot on!"
} else if(num < 10) {
result.innerText = `Dang! You're ${num} away from the target`;
} else {
result.innerText = `Sorry! You're ${num} from the target`;
}
}
//main
setTargetInt();
spin()
//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS
//globals
var pushed = false //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number
//event listener
document.getElementById("buttonPressed").addEventListener("click", buttonPressed);
//When the stop button is pushed
function buttonPressed(){
pushed = true;
}
//set the target Int
function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}
//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
let spinning = document.getElementById('spinning');
for(let i=0;i<101;i++) {
if(i == 100) i = 0;
if(pushed) {
stop(i);
break;
} else {
spinning.innerHTML = i;
await sleep(75)
}
}
}