//HINT: ONLY EDIT THE SPIN() AND STOP() FUNCTIONS
//globals
var pushed = false //Has the stop button been pushed - false is default
var targetInt; //The target number to stop the wheel on
var spinningElem = document.getElementById('spinning'); //The spinning number
//event listener
document.getElementById("buttonPressed").addEventListener("click", buttonPressed);
//When the stop button is pushed
function buttonPressed(){
pushed = true;
stop();
}
//set the target Int
function setTargetInt(){
var targetElem = document.getElementById('targetNum');
targetInt=Math.floor(Math.random() * 101)
targetElem.innerHTML = targetInt;
}
//sleep const
const sleep = (milliseconds) => {
return new Promise(resolve => setTimeout(resolve, milliseconds))
}
//EDIT THIS FUNCTION
const spin = async () => {
//WRITE YOUR CODE HERE
let count = 0;
while (count < 101) {
if(pushed === false) {
spinningElem.innerHTML = count;
await sleep(75); //Paste this wherever you need to sleep the incrimentor
count++;
} else if(pushed === true) {
break
}
}
}
//EDIT THIS FUNCTION
function stop(i){
//WRITE YOUR CODE HERE
var result = document.getElementById('result'); //display your result message here
if(spinningElem.innerText == targetInt) {
result.innerHTML = `Bang on! Great job!`;
} else if(spinningElem.innerText < targetInt) {
result.innerHTML = `Close, you are under by ${targetInt - spinningElem.innerText}`
} else if(spinningElem.innerText > targetInt) {
result.innerHTML = `Close, you went over by ${spinningElem.innerText - targetInt}`;
}
}
//main
setTargetInt();
spin()